doi.bio/richard_evans


Richard Evans

AI Researcher

Richard Evans (born 23 October 1969) is an artificial intelligence (AI) research scientist at DeepMind. His research primarily focuses on integrating declarative interpretable logic-based systems with neural networks, as well as formal models of Kant's Critique of Pure Reason.

Career

Prior to DeepMind, Evans designed AI for computer games. He co-founded Little Text People with Emily Short, developing real-time multiplayer interactive fiction. Little Text People was acquired by Linden Lab in January 2012. At EA/Maxis, Evans was the AI lead on The Sims 3 and also designed and implemented the AI for Black & White, for which he received multiple awards.

Richard Evans

AI Researcher

Richard Evans (born 23 October 1969) is an artificial intelligence (AI) research scientist at DeepMind. His research primarily focuses on integrating declarative interpretable logic-based systems with neural networks, as well as formal models of Kant's Critique of Pure Reason.

Career

Evans has designed AI for numerous computer games. Along with Emily Short, he co-founded Little Text People, which developed real-time multiplayer interactive fiction. Little Text People was acquired by Linden Lab in January 2012. Prior to this, Evans was the AI lead at EA/Maxis, where he worked on The Sims 3. One of his notable achievements was designing and implementing the AI for Black & White, for which he received multiple awards.

Richard Evans

AI Researcher

Richard Evans (born 23 October 1969) is an artificial intelligence (AI) research scientist at DeepMind. His research primarily focuses on integrating declarative interpretable logic-based systems with neural networks and formal models of Kant's Critique of Pure Reason.

Career

Before joining DeepMind, Evans designed AI for computer games. He co-founded Little Text People with Emily Short, developing real-time multiplayer interactive fiction. Little Text People was acquired by Linden Lab in January 2012. At EA/Maxis, Evans was the AI lead on The Sims 3 and designed and implemented the AI for Black & White, for which he received multiple awards.




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